The Capstone of me, Steve Talbot.

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Demonstration Video

Posted by STalbot on November 26, 2012
Posted in: Capstone.

Milestone #3 was this morning with much progress to report.  Bellow is a video showing the Balance Board and the Kinect working with Minecraft.

Here, the Balance Board moves the character forward, back, left, and right. The left hand enables the user to look around (this is temporary until the Rift is available), and the right hand is used for the mining action. We are fairly far along in the coding stage with much help from our peer, Dustin O’Connor.

The next step will be to increase the sensitivity on the Balance Board, and smooth the mining action. Then we wish to implement a “jump” action… however, do to the integrity of the Balance Board, we do not want the user to actually jump, so some other gesture must be determined while still feeling natural. A new, better demo video will be made in the upcoming weeks.

There are many more plans for this project but those will come later down the road… one step at a time.

Anyhoo, enjoy!

More updated information

Posted by STalbot on November 1, 2012
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In order to save some “space”… or as least save some a half a second of scroll time by condensing the budget, the gantt chart, AND the link to the new proposal into one, yes 1, post.

This is a link to the proposal!

Directly bellow is the new budget, which includes an adjusted total cost with the prices for the Wii Balance Board and the Kinect:

And here is the updated gantt chart with broken down times to work with the kinect and the Balance Board:

 

Updated Storyboard

Posted by STalbot on October 23, 2012
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Based on previous meetings with the VEMI Labs, we have made some necessary modifications to this project. This updated storyboard describes the general user interaction with our exhibit with the new pieces of technology; the Wii Balance Board and Microsoft Kinect. These take place of the omnidirectional treadmill.

With these modifications taking place, there will be more updates to follow. Specifically, budget, proposal, and Gantt chart

Opening/ closing statements

Posted by STalbot on October 14, 2012
Posted in: Assignment, Capstone. Leave a Comment

For our first milestone review were suggest to provide an opening and closing statement and post it on our blogs. Here is what we intend to include:

•Starting: For years now, companies have been tirelessly searching for better or more interesting ways to play a game and create a more immersive experience. We believe that our project could be a gateway to revolutionizing the way people play games yet again.
•Finishing: If you don’t already enjoy playing games, we are confident that our exhibit will change that.

Computer-free Capstone

Posted by STalbot on October 7, 2012
Posted in: Assignment. Leave a Comment

“this assignment asks you to envision an alternative version of your current intent without employing “typical” new media–ie, no Web sites, videos, or interactive installations.”

Our idea for a Capstone is solely grounded in the realm of digital media and interaction. This made it hard to imagine our project without the use of typical new media. Our project will ultimately be an interactive installation, so the parameters of this assignment greatly limited any alternative we might have been able to come up with otherwise. Our idea is based around the game Minecraft as well, which would not be a plausible factor if it weren’t for computers. Basically, our idea breaks down to nothing with the removal of the game, the computers and other gadgets to connect everything, and the installation for people to interact with, and leaves us with essentially just a treadmill.

In order to remove the interactive aspect of our idea, we need to create a project that turns users into viewers. They will no longer interact with it, simply observe it. Our original alternative idea was to have person run on a treadmill (a normal one) and have this treadmill be manually attached to a large, circular image on a conveyor. The person running or walking on the treadmill will cause the image to progress, and if the people view from the side, it will look like the person is walking through a forest, or whatever other scene happens to be in the picture.

Apart from this treadmill idea, another art exhibit would allow the viewers to examine objects and structures that appear to be straight from the game of Minecraft. These block structures would be built to scale and have various textures (wood, stone, etc.) all identical to the textures from the game. Viewers can examine these structures from all angles as they walk past the exhibit. Some structures may even permit viewers to walk underneath or through them, but viewers would not be able to move these blocks for they would be fixed objects. An alternative to this concept is for viewers to walk through various structures, as mentioned before, but as they do they will be able to watch as a specific builder place objects around them. The users wouldn’t be able to move these objects once they have been placed.

3D Demo

Posted by STalbot on October 4, 2012
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As promised, the simplistic 3D model of the planned structure of our exhibit in “Enhanced Capstone Proposal” has been improved.

A user will enter the interactive exhibit, put on a harness (attached to the top of frame), and goggles. One the game is active, they’ll be able to move in any direction they wish. The installation will likely have a covering/ walls to block out the external environment.

Updated Gantt Chart

Posted by STalbot on October 4, 2012
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This is similar the previous version; however, there are more details added. For example, “Promotion” now has sub-categories that explain how we tend to promote this project.

 

Enhanced Capstone Proposal

Posted by STalbot on September 30, 2012
Posted in: Assignment, Capstone. Leave a Comment

Here is a longer post, breaking down various pieces of our project.

First, an introduction storyboard on the user interaction with this exhibit.

—————————

Here is a basic 3D render of the basic structure of our capstone (mostly like a skeleton). Another render will be in the works showing the pieces more clearly and with more detail. The white posts are to attach a harness that will support the user, as well as a place to drape sheets over the exhibit. These sheets will create walls, separating the user from the “outside world,” limiting any distractions. The black sphere is the omni-directional treadmill.

—————————

Promotion Plan (from this article)

1. Get a website.

It has been our plan to create a website specifically to promote our Capstone for at least a year. We know what the benefits of having a website are when it comes to getting the word out so we have explored options for how best to go about this step. One of Chase’s co-workers, over the summer, specializes in web design who agreed to help with a website if necessary. Together, we already have a decent basis of knowledge about creating a website, and with help, we can make a really successful promotional location in the digital realm. It sounds from the article by Jeffrey Yamaguchi like GoDaddy.com is the best bet for acquiring a domain name, so we will most likely do that. We will obviously include certain things to make the site stronger, like access to our blog for constant updates, informational sections, relevant/helpful links, etc.

2. Promote your website.

If we are going to be making a website, this one is a no-brainer. How will anyone come across our site without a little shameless self-promotion? They won’t. So, just as we have been planning all along to create a site, so too have we been planning to promote it in any way that we can. Yamaguchi’s suggestion about submitting a URL to the major search engines seems like an excellent one, but among other things we will personally inform anyone we can, share it on various social media, and perhaps even shout it from the rooftops late at night. Additionally, we will follow Yamaguchi’s other suggestion about including the URL anywhere we can, be it at the end of emails, at the beginning of letters, or just about anywhere else.

3. Postcards rock

In this step, Yamaguchi explains how easy it is to make a postcard or print off a bunch of little pieces of paper with information about your project for people to either read or toss in the nearest recycling bin. This will be a good step for us (and for anyone) to help get the word out there. Obviously, we will pass these out to friends and family and anyone else we know, but we could also distribute them to people we work with or just leave them in various public locations for people to pick up. Of course, we will try to be creative and make the postcard as eye-catching as possible.

4. Put up flyers

Along the same lines as postcards, we are also interested in creating flyers and posting them in various places around town. A college campus has a plethora of places to put up flyers that will get attention from foot-traffic. We will make these flyers eye-catching, just as with the postcards. In this situation, clearly it is best to stand out from the rest. This option is pretty straightforward, and I think we will probably ignore the urging of Yamaguchi to explore alternatives to flyers, like grafitti.

5. Know about and help put out the word about other people’s projects

This idea is very simple: give and you shall receive. Basically, Yamaguchi says in this one that you should be willing to help other people promote their projects so that they will reciprocate. This, of course, is a great idea and we are completely willing to promote others’ projects alongside our own in exchange for a little help in return. Every little bit helps.

These were the five that stood out most to us and seemed to actually be relevant or helpful to our specific project. The others are all good ideas, but don’t seem to fit our goals or improve our chances of getting our project out there in a realistic sense.

Gantt Chart

Posted by STalbot on September 30, 2012
Posted in: Capstone. Leave a Comment

Our project gantt cahrt (timeline) on the tasks that must be done, when they are scheduled to start and be completed. (click to expand- though there is a fair amount of information so text still may be small).

Capstone Budget

Posted by STalbot on September 29, 2012
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Another update! Yes, more tasks have been completed and they will be posted momentarily. This is the first rendition of our proposed budget:

This is subject to change.

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